Hi Moms and Dads!
Please read the important details in this document before completing the registration form: (Activity details document removed, the workshop for August 2018 has ended)
You can download a copy of the registration form alone here as well: (Registration Form Removed, Workshop for August 2018 has ended)
What is STEAM?
STEAM is a framework for teaching based on the idea of educating students using five specific disciplines — Science, Technology, Engineering, Art and Mathematics. Rather than teach the five disciplines as separate and individual subjects it integrates them into an engineering and artistic approach to identifying and solving problems based on real-world applications. STEAM education can begin from as early as the preschool level. Sesame Street is currently focusing its curriculum on STEAM, using creative arts to make STEM concepts more relevant to young children and fostering scientific and innovative thinking, for example in “Elmo the Musical”.
Why STEAM? Why this Workshop?
STEAM education creates critical thinkers, increases science literacy, and enables the next generation of innovators. Innovation leads to new products and processes that sustain our economy. This innovation and science literacy depends on a solid knowledge base in the STEAM areas. The Global Innovation Index provides detailed metrics about the innovation performance of 127 countries and economies around the world. Its 80 indicators explore a broad vision of innovation, including political environment, education, infrastructure and business sophistication. Trinidad and Tobago currently ranks at 91 out of the 127 countries in innovation.
For the primary level students this workshop aims to raise awareness of the STEM fields and occupations and pique students’ interest into them wanting to pursue the courses, not because they have to. For the secondary level students this aims to also raise awareness of the STEM fields and occupations in addition to understanding the academic requirements of such fields in preparation for post-secondary education and employment. At both levels emphasis is placed on brainstorming as a team and on bridging in-school and out-of-school STEAM learning opportunities.
The lessons and activities in this workshop are designed to engage students in hands-on STEAM experiences in order to improve their understanding of fundamental concepts in these subject areas. Engineering will be used as a vehicle to integrate math and science fundamentals through open-ended, hands-on discovery that poses questions to students—why does this work and how it is relevant to your lives?
Students will be introduced to child-friendly STEM/STEAM websites to encourage further learning on their own free time. Parents are advised to monitor their time on the internet and ensure they are using it for educational purposes.
This Workshop uses a combination of lessons and activities based on topics found in the curriculum prescribed by the Ministry of Education of Trinidad and Tobago and the STEM Curriculum for K-12 developed by The University of Colorado Boulder.
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